The Academy of Interactive Arts & Sciences (AIAS) and the Entertainment Software Association (ESA) are pleased to announce the 16 winning pieces of the esteemed 2012 Into the Pixel (ITP) collection.
Now in its ninth year, ITP is a juried art exhibition that brings together experts from the traditional fine art world and the interactive entertainment industry to display and discuss the art of the video game. The 2012 Into the Pixel art collection will be unveiled and presented at the annual E3 in the Los Angeles Convention Center from June 5-7, 2012 at the Concourse Foyer.
Akaneiro is an action role-playing game that takes players to a hand-painted world inspired by ancient demons and late Edo era Japan. Players join the The Order of Akane, an elite group of demon hunters, and attempt to rid a village of yokai. The blood of slaughtered yokai turned into crystalline shards called "Karma Shards", which are what the Order of Akane harvest. There is apparently a variety of weapons that can be upgraded as well.
In English, the akane plant is called "madder", which sounds like "mad". "Color" in Japanese is "iro". Thus, "Akaneiro" refers to "the color of akane"or for the developers, "the color of anger".
In Big Head Bash, players are transported to a virtual toy store where the toys just can't seem to get along. Armed with all manner of bizarre and fantastic weapons, they wage a constant battle with one after the store closes for the night. Players will control one of these toys in team-based, 2D platforming arenas, racking up kills to earn new toys and new weapons to wreak still more havoc with.
"What I like about it," says American McGee, "is that people instantly understand the idea of collecting, playing with and trading vinyl toys. In recreating this in the game environment we give people the option to move some of their collecting impulse online and to share their collections instantly with friends around the globe. Anyway, if I'm playing an online game I'd rather collect toys than cows!"
American McGee (him of id Software and Alice fame) has announced that his fairytale social game teased last week is called Crazy Fairies - and will be a turn-based artillery title reminiscent of Worms. He's also got a dark and twisted mobile verison of Red Riding Hood in the pipeline - and isn't planning to peddle his wares on home consoles "out of the gate."
Speaking to PlayerAttack at GDC, McGee confirmed the name as well as stating that it will be based on "a multitude of fairy tale stories from around the world." Crazy Fairies promises to be an "advanced casual" 2D artillery affair, using the fairytale setting as art direction cues as well as weapon inspiration.
"Red Riding Rood, wolves and an online and/or mobile platform to play it on. Either way, the company that brought you the twisted-tale of 'Alice' and 'Alice: Madness Returns' would be the perfect development team for such a project."